Cracked Documentation examples/noise.html

White

//white noise //defaults to 1 channel & 1 seconds of buffered noise __().white().dac(0.5).play();

//white noise //2 seconds buffered & 2 channels. //more channels & longer length = slower startup __().white({channels:2,length:2}).dac(0.5).play();

Pink

//pink noise __().pink().dac(0.5).play();

//pink noise //2 seconds buffered & 2 channels. //more channels & longer length = slower startup __().pink({channels:2,length:2}).dac(0.5).play();

Brown

//brown noise __().brown().dac(0.5).play();

//brown noise //2 seconds buffered & 2 channels. //more channels & longer length = slower startup __().brown({channels:2,length:2}).dac(0.5).play();